Test turn-around animation for character. The challenge was definitely finding the central point for her body to rotate around, especially with her hair and face cause the shape is not very traditional.However this rough job looks pretty good. There is of course major "shakiness" present around the area of the bow knot behind her hip and in her hair. but that could be fixed in digital. Also I'll probably need to keep her hat at a level height since it is as bit wobbly at this stage.
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