Showing posts with label Captain character. Show all posts
Showing posts with label Captain character. Show all posts

Tuesday, November 29, 2016

OUAN404 : Captain Character part II :

More design done for character ! :



For the hairstyle , keeping the same style as the body shape ( angular and pointy ) , I lean toward the more funky and messy hairstyles, some even boyish-looking to really indicate her hyperactive and bash attitude. Among them , I like the one with the beanie hat thing the best , as its inspired from a kitchen cap , combined with a regular beanie to create something that seems normal to be a every-day accessory but also identify what her position is ( a kitchen staff and waitress ) . The fact that even though a cap is supposed to covered your entire hair (so it won start falling off all over ) , yet her hair still pops out reinforce the idea of her being a slob at times. 

  
*Insert CAP-tion*


the many examples of waitress outfit , I definitely preferred the more tomboy-ish and casual look of the far left , as in this context , Marie is working at a family-run chip shop , so there is no need for proper uniform , and that is not mentioning her personality yet. However , the appeal of a dress plus apron is very alluring indeed !

  
The mechanic suit idea is actually pretty straight forward ,as it is such a recognisable image. On top of that , I didn't to over-sexualised the character by doing short shorts or rolled and tied shirt cow-girl style , so I tried with a very typical mechanic out fit , with the added goggles for the extra flair

The outfit design follow the general principles above. I tried to combine the "apron" ( waitress ) with a mechanic suit , as portraying her hobby of being in the garage constantly , and coming in the shop straight from it ( the oil marks really help with that !) . I think that would create a very unique look that identify with her personalities well . Preference is leaning for the first outfit ( middle page , far-left design) 

digital combination concepts !

On the side note , really love working digitally like this . It's probably because I'm so use to doing thing digitally that I found the concepts here seems much more appealing than the one in the sketchbook 








Wednesday, November 23, 2016

OUAN404 : Study task : Captain character

My character is Marie , a  waitress at a chip shop , set in a cyberpunk-like future where aliens live among us. She also has a major interest in mechanic and building thing, which would make her go into the workshop every free chance she gets , even during break hours. She's energetic, and fun-loving , but also a bit of a slob , and can have a feisty attitude , even towards customers ( who deserves it to be fair ).

Since that is her character , I build up her design to resembled a very teenage-like girl , with the shape consisting of mostly triangles , since from what I have learned, in character design, triangles can often represent speed and agility ( like sonic the hedgehog perhaps ) , and in turn a personality that is close to what I have in mind.



examples of using shapes in character construction 

Up

The shape is very in line with the character's personality , Carl being defined by squares  for his stubborn and conservative nature , while Russell being cute ,huggable and out there , is define by soft rounded shapes



Most of the element in my character design choices has heavy influenced from anime design , that being the slender figure and large head with a v-line face . With in the 2 designs above , I'd prefer the left in terms of the leg shape , as the more slender leg and small feet give more of a sense of lightness for the character , and had a more stream-line look to it . Moreover , the leading factor in the character would be her hip , with her back arched back and chest puffed out in most case , again , to portray that level of confidence 


For her head however , I wanted a bit of softness, just to increase that level of cuteness and adorability to make her more appealing , hence learning the classic anime tropes of big eyes , big heads and small nose and mouth ( eyes are the window to the soul, so it definitely would also help with portraying emotions later on 


I tried playing around with a large dress idea and the dynamics of it in simple shapes. However , the dress probably wouldn't fit her personality that well. On the side note , anime influence is demonstrated clearly in eye shapes. The strong thick eyebrows is really calling out to me , as it seems much more expressive .


















alot of inspiration were taken form trainer designs from Pokemon , which utilise anime elements